1990 · 16-Bit Era

Ghostbusters

Cover Ghostbusters
Publisher
Tec Toy
Uscita originale
29 giugno 1990
Generi
Shooter · Platform
Screenshot Ghostbusters 1

Pubblicità

Overview

Descrizione originale (inglese)

Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

Releases

Screenshots

Ghostbusters — screenshot

Screenshot Ghostbusters 1

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Crediti e collegamenti

Published by

1990 — A year in gaming

Altri titoli usciti nello stesso anno.

Explore 1990 → Giochi del 1990 →

Part of an era

16-Bit Era

1988–1995

Explore the era →

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