2018 · Current Era
I was rebuilt
- Developer
- Eternal CODE Studio
- Publisher
- Eternal CODE Studio
- Uscita originale
- 28 giugno 2018
Overview
Descrizione originale (inglese)
I was rebuilt is a challenging precision platformer rage game where frustration and glory are measured in milliseconds. Thought you were a platforming god just because you beat Super Meat Boy or Celeste? How cute. Here, you take control of R3B, an agile robot created by Dr. Zhang, who has jumped straight into the most sadistic and lethal TV show on the planet: “Robot Annihilation Madness”.
Releases
-
PC (Microsoft Windows)
28 giu 2018
Original
-
Linux
28 giu 2018
-
Android
28 giu 2018
Screenshots
Alcuni dati videoludici sono forniti da IGDB. View on IGDB.com ->
Crediti e collegamenti
Developed by
Published by
2018 — A year in gaming
Altri titoli usciti nello stesso anno.
Commenti (0)
- Nessun commento ancora. Solo i lettori registrati possono aprire la discussione.
Accedi o registrati per commentare e guadagnare punti fidelizzazione. Gli ospiti non possono scrivere né accumulare XP.