2019 · Current Era

Touhou Mukyuushi: Glory of Deep Skies

Cover Touhou Mukyuushi: Glory of Deep Skies
Uscita originale
29 marzo 2019
Generi
Shooter · Indie
Screenshot Touhou Mukyuushi: Glory of Deep Skies

Overview

Descrizione originale (inglese)

Touhou fangame developed by Τeam αlternative Σnding and programmed by Kirbio, Gizmo the Dragon, Aka Kyuketsuki, and Lunarethic. This game features 3 stages (and a 4th unlockable stage) instead of the standard 6. The main gameplay mechanic of Glory of Deep Skies is the Elemental Burst system. If the player collects Elemental Orbs of the same attribute as the one they chose at the beginning of the game, an Elemental Gauge is filled up. Once full, the Elemental Gauge can be emptied for a boost with various duration and effects depending on the attribute chosen, and during this time, all items become life and spell pieces.

Releases

Screenshots

Touhou Mukyuushi: Glory of Deep Skies — screenshot

Screenshot Touhou Mukyuushi: Glory of Deep Skies

Alcuni dati videoludici sono forniti da IGDB. View on IGDB.com ->

Crediti e collegamenti

2019 — A year in gaming

Altri titoli usciti nello stesso anno.

Explore 2019 → Giochi del 2019 →

Part of an era

Current Era

2020–oggi

Explore the era →